Global illumination algorithms

Results: 19



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11

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Source URL: cs.brown.edu

Language: English - Date: 2015-11-15 18:11:27
12A GPU Ray Tracer for Modeling Electromagnetic Scattering from the Human Body Kate Williams, Borja González-Valdés, Zhongliang Chen, Luis Tirado, José Ángel Martínez- Lorenzo, Carey Rappaport; Contact: williams.ka@hu

A GPU Ray Tracer for Modeling Electromagnetic Scattering from the Human Body Kate Williams, Borja González-Valdés, Zhongliang Chen, Luis Tirado, José Ángel Martínez- Lorenzo, Carey Rappaport; Contact: williams.ka@hu

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Source URL: www.northeastern.edu

Language: English - Date: 2013-10-03 15:08:15
13Project 5 Intersect  2.3 Like OpenGL, you will be using a limited illumination model. We only expect you to handle the ambient and diffuse lighting terms of the simple illumination model

Project 5 Intersect 2.3 Like OpenGL, you will be using a limited illumination model. We only expect you to handle the ambient and diffuse lighting terms of the simple illumination model

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Source URL: cs.brown.edu

Language: English - Date: 2015-11-10 19:33:11
14White Paper  Choosing the Right Illumination Design Software April 2015

White Paper Choosing the Right Illumination Design Software April 2015

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Source URL: optics.synopsys.com

Language: English - Date: 2015-11-23 13:20:15
15Diffuse Structured Light Shree K. Nayar Columbia University 120th St, New York, NYMohit Gupta

Diffuse Structured Light Shree K. Nayar Columbia University 120th St, New York, NYMohit Gupta

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Source URL: www1.cs.columbia.edu

Language: English - Date: 2012-05-03 13:22:12
16Multiplexed Illumination for Scene Recovery in the Presence of Global Illumination Jinwei Gu1 , Toshihiro Kobayashi2, Mohit Gupta3 , Shree K. Nayar3 Rochester Institute of Technology, 2 Canon Inc., 3 Columbia University

Multiplexed Illumination for Scene Recovery in the Presence of Global Illumination Jinwei Gu1 , Toshihiro Kobayashi2, Mohit Gupta3 , Shree K. Nayar3 Rochester Institute of Technology, 2 Canon Inc., 3 Columbia University

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Source URL: www1.cs.columbia.edu

Language: English - Date: 2011-08-01 21:15:14
17

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Source URL: fellowship.ercim.eu

Language: English - Date: 2014-05-07 09:36:18
18Retro-rendering with Vector-Valued Light: Producing Local Illumination from the Transport Equation David C. Banks and Kevin M. Beason Florida State University, Tallahassee, USA ABSTRACT Many rendering algorithms can be u

Retro-rendering with Vector-Valued Light: Producing Local Illumination from the Transport Equation David C. Banks and Kevin M. Beason Florida State University, Tallahassee, USA ABSTRACT Many rendering algorithms can be u

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Source URL: www.kevinbeason.com

Language: English - Date: 2006-04-24 15:09:32
19Retro-rendering with Vector-Valued Light: Producing Local Illumination from the Transport Equation David C. Banks and Kevin M. Beason Florida State University, Tallahassee, USA ABSTRACT Many rendering algorithms can be u

Retro-rendering with Vector-Valued Light: Producing Local Illumination from the Transport Equation David C. Banks and Kevin M. Beason Florida State University, Tallahassee, USA ABSTRACT Many rendering algorithms can be u

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Source URL: lmi.bwh.harvard.edu

Language: English - Date: 2006-04-24 15:09:32